About Microservice Dungeon 2.0
An introduction to the Microservice Dungeon: what it is, why it exists, and how it works.
The documentation is in a very early stage.
An introduction to the Microservice Dungeon: what it is, why it exists, and how it works.
A description how the game that is played in the Microservice Dungeon works - its rules, mechanics, and goals.
The overall architecture of the Microservice Dungeon, its main building blocks and their interactions.
A quick guide to get started with the Microservice Dungeon, run a sample game and explore the basics. Somehow the “Hello World” of the MSD.
Describes how to develop custom players for the Microservice Dungeon.
Describes how to prepare, start, run, monitor, and end a game in the Microservice Dungeon. Including a detailed overview of the game configuration options, e.g. for custom maps.
A collection of all topics related to operations of the Microservice Dungeon.
The reference documentation for the services of the Microservice Dungeon. If you are a player developer consuming events, or a developer of core services, this is the place to go if you need detailed information about the services and their APIs (both event-based and REST-based).
A collection of selected topics that can support further development or the creation of a custom player.
Answers to frequently asked questions about the Microservice Dungeon.
Description how you can contribute to the Microservice Dungeon project.