Player Development

Describes how to develop custom players for the Microservice Dungeon.

(TDB)

Goal: you start developing your own player, either based on the skeleton or from scratch.

  • everything a player needs to know in order to get started

  • how to develop a player

    • Skeleton reference
    • where to find the APIs (AsyncAPI)
  • how gitlab is structured

  • service reference documentation

    • where do I find the event documentation
  • small guidance on how to get started

  • local setup + debugging

  • development tips

  • build + deploy

    * 
    * how to develop a player
      * Skeleton reference
      * where to find the APIs (AsyncAPI)